Award-Winning XR Platform for Scalable Spatial Learning & Training
Mixel Studio is the team behind OXR, an instructor-led spatial platform used by innovation centers, workforce programs, and employers to scale hands-on learning and training.
OXR is a web-first mixed reality platform for instructor-led spatial training, helping learners build confidence before hands-on work. Designed for workforce programs and employers, OXR scales training without adding labs—supporting co-created XR content that’s easy to review, update, and evolve.
OXR is a web-first spatial authoring platform that empowers educators and students to create immersive learning experiences through spatial storytelling, collaborative creation. OXR enables creative exploration at scale without requiring technical or game-engine skills.
Student-created XR projects
Creative spatial exploration
Instructor-guided learning at scale
Evidence & traction
These education deployments validated OXR’s scalability, reliability, and instructor-led delivery
University Pilot
Marsal Family School of Education pilot (EDUC 601): 100% of students successfully designed and delivered XR lessons with minimal training.
K–12 Pilot
Detroit Country Day School pilot (Upper School A&P): 80% said OXR was effective for learning; 90% satisfied with the lesson format; 90% want OXR used in future courses.
National Workshop
The Clubhouse Network Annual Summit workshop: 90% interested in follow-up sessions/pilots; 80% felt confident guiding youth to create XR projects using OXR.
From School to State wide competition
University of Michigan
Marsal Family School of Education, James A. Kelly Learning Lever Prize, 2025
University of Michigan
School of Information
Expo Innovation Category, 2025
Global Detroit
International Student Pitch Competition
2025
What We do
XR Platform
We co-design XR interventions and study workflows with faculty investigators—supporting protocol-ready designs, iterative user testing, and grant-aligned development.
TRAINING & DEPLOYMENT
We run real-world pilots with schools, labs, and community programs—providing onboarding, facilitation tools, and implementation support.
RESEARCH COLLABORATIONS
We co-design XR interventions and study workflows with faculty investigators—supporting protocol-ready designs, iterative user testing, and grant-aligned development
M.S. Information, Agile Dev., University of Michigan ; XR Graduate Certificate ; B.S. Architecture
Anhua Wu
Co-foudner & CTO
Instructor, IEEE VR Conference Tutorial
M.S. Information, Thesis, University of Michigan ; XR Graduate Certificate
B.S. Computer Science
Ting Lu
XR & Software Developer
B.S. Computer Science, University of Michigan
Tiger Zhang
XR & Software Developer
B.S. Computer Science, University of Michigan
Gustavo Madrigal
Instructional Design Advisor
Director, Creative Tech Learning, Listo America
VR Consultant, The Clubhouse Network
M.Ed. Multimedia Education
Dr. Kamran Mirza
Clinical Education Advisor
Godfrey Dorr Stobbe Professor of Pathology Education Clinical Professor of Pathology (Hematopathology) and Assistant Chair for Education Director, Division of Training Programs & Communication
Jacqueline Rinehart
Zero to One Consultant
Chief Artificial Intelligence and Transformation Officer
Board Member , UMSI
Research collaborations
Physical Activities and Health Laboratory (PAHL), University of Michigan
In collaboration with Dr. Weiyun Chen, Director of Physical Activities and Health Laboratory (PAHL), we are co-designing mixed-reality cognitive–motor training interventions for older adults in preparation for National Institutes of Health R21/R01 submissions.
Department of Pathology, Michigan Medicine
In collaboration with Dr. Kamran Mirza of Michigan Medicine, we lead the design and implementation of pathology education workflows using OXR under an IRB-filed educational research protocol led by faculty investigators.
Mott Children’s Hospital, Patient Technology Team
Community Action Network , Bryant Community Center